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Custom shantae sprites
Custom shantae sprites









  1. #Custom shantae sprites code#
  2. #Custom shantae sprites series#
  3. #Custom shantae sprites tv#

These unused icons may be hinting at future characters and/or stages. Strangely, the Assassin's Creed listing is not aligned properly in the text file. This was probably used as a reference guide during development.

#Custom shantae sprites series#

Inside the folder of series icons is a txt file named "LISTOFSERIES". However, in the final version a notification appears saying the player has unlocked the character, and said character is added to the roster, rendering this screen useless.This was only used in Marth's Reveal for v0.8.4 This file, present in menu\bg under the name SSBCUnlockfighter.png, suggests that characters were originally going to be unlocked the traditional way (by completing the requirements and then defeating the unlocked character in a one-stock Vs. Oddly, its file name is dreamprev.psd, which would seem more fitting for a Kirby stage than anything from EarthBound.Ī PSD file also exists in the folder for Planet Zebes named fg.psd, which is an exact copy of fg.png, found in the same folder. The Fourside preview picture exists in a PSD file in addition to its PNG counterpart. There are many unused PSD (Adobe Photoshop native file format) files within the game's files, presumably forgotten leftovers of the development process. games, players can ride one to crash land into opponents. Interestingly, this not only shows an unused version of the logo, but it also has the "Team Phalcon" logo, which was quickly dismissed.Ĭrudely-drawn placeholder cursors for the character select screen.Ī few unused item sprites have sneaked their way into the game.Ī bucket which seems to be a custom sprite based off the one in Mario & Wario, present in items/bucket.gif.Ī custom item box sprite (which resembles those of Mario Kart Super Circuit), present in items/itembox.gif. There is an old loading screen hidden in the title screen folder. A green version of this image was used as the icon for v0.9Test. A larger version of the logo by itself also exists.Īpparently meant as a developer in-joke, this graphic was first seen in v0.8.4. This image left with the title screen files suggest that at one point, Crusade was going to be open-source.or.something. It also uses the same circular outline as the Onett preview.

#Custom shantae sprites tv#

The final version uses a GIF that resembles TV static, whereas this one is a PNG file. This seems to be an alternate random select preview. Place series logo at top right, layer borders at image corner Layer Grow-me brightness none contrast all Layer New Layer lightness all saturation none Place text center (x) and layer border at bottom (y) There is a file named Instructions.txt in the stage previews folder, which references the template file. Given its file name, this was used probably as a early template for the stage previews in v0.3-v0.5.1. This file is present in template.png with the other stage previews. Sadly, it's somehow ended up in either the icon and/or stage preview for every demo thus far. In the Asteroid Field folder, there's ASTEROIDbgunused that is clearly unused. Theres also his music from Mario Kart 64 in v0.1.1-v0.2.3(Unreleased). The most current demos only leave one bit of it behind: a stage icon. Most notably, it uses a circular outline rather than a rectangular one, This is a leftover from v0.7.Įarlier demos suggest that Rainbow Road from Mario Kart 64 was going to be a playable stage. It's unlike any other preview picture currently in the game. However a preview file for it can be found. The stage was removed completely in v0.8.4.

#Custom shantae sprites code#

However, the code still exists and can be accessed with the Random button. As of v0.8, Onett was removed from the Stage Select screen.











Custom shantae sprites